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TCP minions is there to solve precisely this problem:

http://dedis.cs.yale.edu/2009/tng/papers/pfldnet10-slides.pd...

TCP over TCP works well enough as soon as your packet loss is small enough to be within the fast retransmit. As soon as you have to timeout, all bets are off.



Thanks for this link, it's an interesting read. Where can I find out more about this TCP minion? The slides don't mention any external reference and Google only brings me back to this PDF.


Catch up with Jana on twitter @janaiyengar to check if he has more details to share.

I think having minions is a great idea to get the networking out of (TCP|UDP) ghetto.




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