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Both are woefully behind a good Xorg based window manager. i3 blows Windows and OSX window management out of the water, no matter what add-on is installed.

It's dangerous though, one of my biggest fears is getting a job that won't let me use Linux.



Oh I know. I use Windows (gaming), OS X (work) and Linux with i3 (most personal use) all on regular basis. i3 is obviously my preference for window management but my feeling is even Windows is noticeably ahead of OS X here.


I just won't take that job.


i3 and similar tiling WMs sound nice in theory, but any time I tried them I ended up frustrated by the sheer number of windows that don't tile nicely and thus the high number of floating windows in a window manager designed to tile. At least for me, WMs designed to float by default with tiling as the optional mode work much better.


What applications were those? Maybe it's worth reporting a bug (either with i3 or the application in question)?

I'm asking because it's been a long time since I encountered an application which didn't tile nicely / didn't work well with i3[^]. Besides, you can always make a window float in i3.

[^] With the exception of the Android emulator but that thing is a monster for a whole bunch of reasons.


I'm not OP. But when I read his reply I got the impression they meant "windows that aren't useful when tiled". Like a laptop screen with three horizontal windows, each window is too tall and narrow to be useful. It's a pretty valid complaint against tiling window managers IMO. When I'm on a laptop, I tend to switch to i3's tabbed mode instead of tiling (or one window per virtual desktop).


Even a lot of video games tile well these days, which wasn't the case a few years ago.

I think literally the only things I have that don't tile are some of my Ludum Dare games because it's a 48 hour game jam so I don't have time to make them handle resizing or anything other than windowed 720p.

Oh, and native Terraria 1.4 (Proton Terraria 1.4 tiles just fine though).




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