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I remember in 1993-1994 playing Cosmic Osmo on a Mac. All the old pre-Myst Cyan games (Manhole, Osmo, Spelunx) were basically HyperCard stacks, which didn't directly allow for any but the crudest animation. But Cyan had integrated MacroMind VideoWorks, which later became Macromedia Director, into Osmo. The effect over other HyperCard stacks was striking. You could actually play little minigames in the Osmo world.

Then I went off to college the next year and found out about the whole "web" thing, and again everything was flat and mostly static. Then Macromedia Shockwave and Flash and Java came along, and it was just like Osmo vs. Manhole, only more so. For a long time, your browser install wasn't complete till you had Java, RealPlayer, Shockwave and Flash installed (and later, QuickTime).

(For nostalgia purposes, Steam has all the Cyan games from Manhole on up as a bundle; you can also play the original Manhole/Osmo/Spelunx in the SheepShaver emulator if you can get hold of firmware plus OS and game discs.)



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